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Worldbuilding namespace: universe-keyed, not genre-keyed ​

Project(s) touched: software-taxonomy (primary); potentially exo-place biomes, paragarden universes

Status: Open — convention agreed, no in-corpus instance yet

Surfaced in: software-taxonomy TODO.md, "Open questions from the founding session" (commit 3287805)


The question ​

How should the worldbuilding lens namespace be structured in software-taxonomy?

Working answer ​

One lens per named universe — worldbuilding.<universe-name>. Genre and aesthetic (scifi, fantasy, grimdark, space-opera, solarpunk, …) is a property of a universe, not the namespace key. One universe can mix multiple genres.

Why not genre-keyed ​

worldbuilding.scifi would imply a single canonical scifi universe shared across the whole corpus, which is the opposite of the multi-universe intent.

What's still open ​

  • No canonical universe name exists inside the software-taxonomy corpus yet. The first in-corpus universe needs a name before the lens can be seeded.
  • The paragarden projects (existence, legacy, divergence, postmortem) are separate worldbuilding artifacts; they are not lenses in this corpus.
  • The genre/aesthetic predicate needs a definition — what shape does it take, and where does it live relative to the universe lens?

Cross-project angle ​

If paragarden universes or any other knowledge-graph project ever export into the software-taxonomy corpus, the universe-keyed convention should be reused consistently. That reuse requirement is why this thread lives here rather than solely in software-taxonomy's TODO.md.